Offline
Against a bot
Four levels, from Easy to Expert. No connection needed.
Pick three heroes. Fight your way across the map. Beat your rival in the final battle.
Part RPG, part MOBA, with three heroes under your command instead of one. On iPhone and iPad, in matches of about ten minutes.
The game
You and your rival each lead three heroes across the same map, in real time. Your heroes fight and cast their spells on their own. You decide where they go, what they take on, and when to use their ultimates.
Before the fight
Every match offers ten champions: tanks, fighters, rogues, wizards and healers. You each ban one, then take turns picking until you both have three.
A Tower Knight to hold the line, a Ninja to finish off the wounded, a Goblin Shaman to keep everyone standing. Or whatever the pool hands you.
The first minutes
Monsters hold the map: goblin war bands, wolf packs, barrows full of the dead. Every camp you clear pays out in gold and experience, the tough ones drop loot, and the mix changes from match to match.
The ring around each camp tells you how it would go. Green is easy, orange is a fight, and red will probably kill you, for now.
6:30
Six and a half minutes in, the boss wakes. On Crossroads it's the Goblin Warchief. On Blackspire, a burned citadel, it's a dragon, and it doesn't stay on its perch.
Bring it down and your heroes carry its power into the final battle, and one of them can claim the Warlord's Crown it drops. Get it wrong and you've handed both to your rival.
Between fights
Spend your gold at the shop by your base or the merchants out on the map, and grab whatever the camps drop. Thornmail, a Tower Shield, Battle Drums, a Bloodfang Blade: build each hero for the fight you see coming.
The end
When the last camp falls, or at nine minutes, the arena starts to shrink. Once it has closed, the fallen stay down.
Your three against their three, with everything you've earned. One fight decides it.
Controls
No joysticks and no aiming. Your heroes use their own spells, so you can watch the whole fight and save your ultimates for the moment that matters.
Ways to play
Offline
Four levels, from Easy to Expert. No connection needed.
Online
Make a room, send your friend its code, and play.
Online
Climb from Iron to Warlord. Your first five matches place you.
Screens from the game in development. Things will change.
TestFlight beta
The beta opens soon on Apple's TestFlight. The link to join will be right here.
Questions until then: support@grubbsiedev.com.
iPhone & iPad · iOS 26 or later